local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 133212602
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 602001
L2_1.gadget_id = 70710583
L3_1 = {}
L3_1.x = -3957.872
L3_1.y = 208.123
L3_1.z = -2073.674
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 53.769
L3_1.y = 215.071
L3_1.z = 69.399
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 13
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
L1_1.father_quest = 12025
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.suite = 1
L3_1[1] = L4_1
L2_1[1202509] = L3_1
L3_1 = {}
L4_1 = {}
L4_1.suite = 1
L3_1[1] = L4_1
L2_1[1202510] = L3_1
L1_1.quest_config = L2_1
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 602001
L4_1.state = 0
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[1] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 602001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
